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PointMaterial

  • r3f points
    r3f points

Antialiased round dots. It takes the same props as regular THREE.PointsMaterial on which it is based.

<points>
  <PointMaterial transparent vertexColors size={15} sizeAttenuation={false} depthWrite={false} />
</points>

src/core/PointMaterial.tsx

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MeshWobbleMaterial
shaderMaterial
  • getting started
  • abstractions
  • cameras
  • controls
  • gizmos
  • loaders
  • misc
  • modifiers
  • performances
  • portals
  • shaders
    • MeshDiscardMaterial
    • MeshDistortMaterial
    • MeshReflectorMaterial
    • MeshRefractionMaterial
    • MeshTransmissionMaterial
    • MeshWobbleMaterial
    • PointMaterial
    • shaderMaterial
    • SoftShadows
  • shapes
  • staging

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