PointMaterial
Antialiased round dots. It takes the same props as regular THREE.PointsMaterial on which it is based.
<points>
<PointMaterial transparent vertexColors size={15} sizeAttenuation={false} depthWrite={false} />
</points>
Antialiased round dots. It takes the same props as regular THREE.PointsMaterial on which it is based.
<points>
<PointMaterial transparent vertexColors size={15} sizeAttenuation={false} depthWrite={false} />
</points>